The Mii just lets you know what they want to buy and then they run to the shop and pick it up. But unlike almost every other RPG in history, there is no shop menu that comes up. While resting at an Inn, you can give Gold to one of the Miis in your party if they have a little thought bubble above their head with the silhouette of a weapon or armor inside of it. Miitopia, on the other hand, essentially gives you an opportunity to pick up new weapons or armor at the end of each level. Whether it’s a brand new weapon or piece of armor you find in the store that you just can’t quite equip or afford yet, it feels good to finally slap that shiny new equip on your character. Speaking of which, obtaining new items for your Miis doesn’t feel rewarding in the same way that it does for other RPGs. You’ll get more EXP and Gold along the way, but you won’t be under-leveled or too poor to afford new weapons and armor. But again, there’s not much of an incentive to go out of your way to fully clear every level. If you’re a completionist and you want to clear every path in every level, the game marks fully cleared levels with a flag and you can even see a preview of the paths not yet taken before entering a level and while. The biggest difference between paths in any given level is usually just the presence of treasure or enemies. Some of the levels feature branching paths, but unfortunately, many of these different options typically end up leading to the same Inn at the end of a level. Your mission is to defeat the Dark Lord and retrieve the faces he stole.Įach region you explore has a set map with multiple levels that each finish at an Inn which allows your team to fully heal and gain some Relationship EXP. The main story in Miitopia has you travel through nine distinctive regions with a team of four Miis (one of which is your main character) and new for the Switch version, a fully customizable horse. Overall, the combination of Personalities and Jobs lets the player have a degree of freedom that other linear RPGs don’t typically give to the player. Each job determines what type of weapons and armor your Miis will be able to equip as well as what attacks and skills they’ll be able to learn. You can choose from typical RPG jobs like Warrior and Mage or the less common Flower and Cat. What’s more, you start out with a list of six jobs that quickly grows into 12 (plus a couple of secret jobs) as you unlock more. There are a number of pros and cons to each personality so it’s a fun system to experiment with just to see what happens in battle. Or there’s the Stubborn personality which can cause Miis to not be happy with the results of their first attack and immediately do a follow-up. Miitopia is undeniably a very basic and paired-down RPG, but Nintendo still managed to pack in a full-length game at around 30 to 40 hours on the main story alone.Īdditionally, you get to assign a personality to each character you add to your party like Laid-back which can weaken magic attacks but conserve MP. You could spend countless hours in the Mii creator just making characters for your adventure, but then you’d still have tons of gameplay still left over to enjoy. Although you can easily find codes by scouring the Miitopia subreddit, a simple in-game text search option would have been preferable to this outdated system. But in classic Nintendo style, these Miis can only be accessed by entering an arbitrary sequence of numbers and letters.
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However, If you’re not the creative type, then you can still download Miis that other players have created. Thanks to the ability to layer makeup, you can create just about any character, real-world person, or meme that comes to mind. To begin, the Mii creator in Miitopia is arguably the best incarnation of the Nintendo avatar builder the world has ever seen. But Miitopia is a legitimate sleeper hit with a surprising amount of content for a game that doesn’t carry the typical $60 price tag. This cute Mii RPG is not anywhere near the hundred-hour (or more) stopgap that Animal Crossing was. Animal Crossing filled the space last year and now a release schedule for 2021 is starting to come together.
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The Nintendo Switch has faced a bit of a first-party software drought throughout the COVID-19 pandemic.